Blessing Of Goddess Crit Dmg

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  • The Goddess Unleashed is a unique Eternal Sword Eternal Sword One Handed Sword Physical Damage: 41–68 Critical Strike Chance: 5.00% Attacks per Second: 1.50 Weapon Range: 11 Requires Level 66, 104 Str, 122 Dex +475 to Accuracy Rating. This item can no longer be crafted, and can only be acquired by trading for existing ones in the permanent leagues.
  • Nov 30, 2016  Alternatively you can 'cheese' it by using only Totems to deal damage (I think Ancestral Warchief is the only real choice here) which allows you to not get Her Blessing. For scaling up the weapon itself, as long as you get a good added fire damage roll, flat added physical damage.
  • Places a Blessing on the friendly target, reducing damage dealt from all sources by up to 24 for 5 min. In addition, when the target blocks a melee attack the attacker will take 35 Holy damage. Players may only have one Blessing on them per Paladin at any one time.

. When either Blessing of the Goddess or Goddess' Blessing is active, allies within the barrier of Protection of Goddess take 2% decreased damage per attribute level. Ring of Light: Ally Recovery. Ring of Light recovers nearby allies as well when it is used alongside with Blessing of the Goddess.

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  • 1Supernatural Gifts: Blessings and Charms

Supernatural Gifts: Blessings and Charms

Blessings and charms are both other forms of rewards classified as supernatural gifts in the Dungeon Master's Guide.

Blessings

See page 227 of the Dungeon Master's Guide for how blessings are awarded and what kind of benefit they grant.

BlessingBenefit
Bertie's Air You can hold your breath for 10 minutes.
Blessing of Fleetness of Foot Your walking speed increases by 10 feet.
Blessing of Void Sight You gain darkvision for 60 feet, and can see through magical darkness. If you already have darkvision, the range is increased by an additional 30 feet.
Blessing of Wild Speech You are always under the effect of the speak with animals spell.
Blessing of Zeus You have been blessed by the Greek God Zeus
Blessing of leadership Your Charisma score increases by 2, up to a maximum of 22.
Blessing of the Dragon's Mark Making dragons non-hostile in Dungeons & DRAGONS! What's not to love?
Blessing of the Glittering Mist If you wear medium or heavy armor (but not hide), it is considered to be mithral armor.
Blessing of the Heir People can't lie to such a good and honest face.
Blessing of the Master's Will This blessing grants you the power to innately cast control person (save DC 17) as an action, without needing any components. This version of the spell does not require concentration. Once you use this blessing, you can't use it again until 7 days have passed.
Daruk's Protection A protective power containing the perfect defense of the Goron Champion Daruk. It will automatically protect you from all manner of damage.
Formless Body Create your own forms to become.
Grand Defial Grants the ability to say no to anything. Anything.
Great Fairy's Veil You have resistance to bludgeoning, piercing, and slashing damage from nonmagical attacks.
Harmonious Lycanthropy A lycanthropic state of grace, where the afflicted and their inner, now pacified beast find a way to coexist.
Hestu's Hauling When determining your carrying capacity or encumberance, treat your Strength score as though it was 5 points higher. This blessing does not affect the weight you can push, drag, or lift.
Hylia's Ward Your AC increases by 1, and you have a +1 bonus to all saving throws.
Mipha's Grace A restorative power born from the spirit of the Zora Champion Mipha. When your hit points run out, you'll automatically regain some of them plus temporary hit points as a bonus.
Monster-Speaker When you speak, you can choose for your words to be understood by all aberrations and monstrosities that know a language, even you do not otherwise share a language with them. Similarly, you can understand any words spoken by an aberration or monstrosity, even if you cannot understand the language being spoken.
Ravio's Quick Equip As an a bonus action, you can draw one handheld object—such as wand or a longsword—into your hand. You can do so even of the object is stowed in a container like a backpack or a bag of holding.
Revali's Gale A blusterous power born from the spirit of the Rito Champion Revali. Create an upward draft that carries you into the sky.
Ruto's Scale You can breathe underwater.
Spin Attack As an action, you can make one melee weapon attack against all creatures within reach of your melee weapon. You cannot perform this action on consecutive turns.
The Brightmaid's Blessing You gain one of several benefits from being blessed by the Brightmaid.


Charms

See page 228 of the Dungeon Master's Guide for how charms are awarded and what kind of benefit they grant.

Dmg
CharmBenefit
Charm of Counterspell This charm allows you to cast the counterspell spell as a reaction. You can use this charm twice, then it vanishes.
Charm of the Fell Blow You may expend this charm when you score a critical hit with a melee attack that uses Strength. When you do so, the target of your attack takes an additional 21 (6d6) damage of the weapon's type, and you sever one of the target's limbs, with effects as determined by the DM. If the creature has no limb to sever, you lop off a portion of its body instead. This effect works regardless of whether or not the attack you used deals slashing damage.
Crazy Tracy's Secret When you are first reduced to 0 hit points, you immediately recover 28 (8d6) hit points.


Incomplete Supernatural Gifts

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